Inside the museum or the archaeological site, VR Rooms will offer to visitors an immersive virtual experience through VR headsets, where UNESCO cultural sites will be virtually reconstructed, giving evidence of their original aspect and functions. The narrative part will be created in the form of edutainment, mixing scientific information with spectacular effects digitally created, on the basis of archaeological studies and evidences. Booths will be movable and can be brought to exhibitions and fairs.
The application for VR headsets will be partially developed for online preview (in webGL) and then in full version for use in the VR room, with specialized software (Unity for example).
The VR room is however prepared to enjoy connected content updated online, through the VR browser included in the VR headsets.